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2016-01-20Some formatting tweaksraysan5
2016-01-20Updated to latest version of stb libsraysan5
2016-01-20Adapted easings as single header and inline functionsraysan5
2016-01-20Adapted raymath as single header libraryraysan5
Added support for single header implementation and also inline functions support
2016-01-20Added ray-sphere collision detectionvictorfisac
- Added simple ray-sphere collision detection. - Added extra function with extended parameters to obtain collision point vector. - Fixed bounding box calculations init values (were causing compiling errors).
2016-01-20Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developvictorfisac
2016-01-20Merge pull request #76 from kd7tck/developRay
standalone raymath
2016-01-20Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developvictorfisac
2016-01-19standalone raymathJoshua Reisenauer
look over for errors
2016-01-19Added some functions (incomplete)raysan5
2016-01-19Updated for raylib v1.4raysan5
Moved building information to raylib github Wiki page
2016-01-19Updated with progressesraysan5
2016-01-18Rename VertexData struct to Meshraysan5
Reviewed vertex type variables
2016-01-18Corrected literal valueraysan5
2016-01-18Note on RPI inputsraysan5
2016-01-18Corrected bug on fonts loadingraysan5
2016-01-17Update shaders_basic_lighting.cRay
2016-01-17Rename lighting_blinn_phong.c to shaders_basic_lighting.cRay
2016-01-16Replaced deprecated texture2D() function by texture()raysan5
2016-01-16Review literals typeraysan5
2016-01-14Corrected some bugsRay San
2016-01-13Corrected some float valuesraysan5
2016-01-13Example reviewed (more clear now)raysan5
2016-01-13Vertex shaders optimizationraysan5
2016-01-11Merge pull request #73 from victorfisac/developRay
World to screen conversion and little review
2016-01-11Added world to screen conversionvictorfisac
- Added function WorldToScreen(...). - Added world to screen example. - Review GetMouseRay() comment. - Removed deprecated lighting functions from raylib header.
2016-01-11Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developvictorfisac
2016-01-11Review Light/Material systemraysan5
Simplified for the user (more intuitive and clear) Removed lighting module dependency
2016-01-11Change drawing order to avoid artifacts with...raysan5
... transparent elements
2016-01-10Merge pull request #72 from victorfisac/developRay
Fixed small glitch on zoom-in
2016-01-08Fixed small glitch on zoom-in with mouse wheelvictorfisac
It seems that now works. Tested all free camera features with some directions and positions and no unexpected behaviours detected. I don't know if those lines are really indispensable.
2016-01-08Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developvictorfisac
2016-01-07Ignore some filesraysan5
2016-01-07Merge pull request #71 from victorfisac/developRay
Implemented ray trace from mouse position
2016-01-07Added collision check between ray and boxvictorfisac
- Added CheckCollisionRayBox() function. - Updated and improved core 3d picking example (currently working as expected).
2016-01-07Implemented ray trace from mouse positionvictorfisac
- Fixed GetMouseRay() function. - rlglUnproject() unused.
2016-01-06Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developvictorfisac
2016-01-06Simplified MatrixMultiply() functionraysan5
2016-01-06Merge pull request #70 from victorfisac/developRay
Fixed Android bug and added physic buttons inputs
2016-01-05Added some comments and fixed spacesvictorfisac
2016-01-05Fixed Android lock screen bugvictorfisac
- Fixed Android locking screen bug. OnDestroy() was called when locking screen. - Power button input must be handled by OS. - AndroidManifest.xml is affected by configChanges="screenSize". - Updated library header for android template.
2016-01-04Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developvictorfisac
2016-01-04Add Android physic buttons input detectionvictorfisac
- Added functions for detect when pressed, during down and when released. - Added defines for back, menu, volume up and down button numbers.
2016-01-04Matrix variables renamingraysan5
2016-01-04Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developvictorfisac
2016-01-04Added functionality: Storage valuesraysan5
Two new functions added to save/load values as binary data: - StorageSaveValue() - StorageLoadValue()
2016-01-04Fixed bug: rlglGenerateMipmaps()raysan5
2016-01-04Merge pull request #69 from victorfisac/developRay
Improved lighting and physac engine modules and added new example
2016-01-03Fixed little bug in lighting blinn phong examplevictorfisac
2016-01-03Added rigidbody force example imagevictorfisac