aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2016-01-03Added new physics examplevictorfisac
New physics example to see AddForceAtPosition() behaviour applied to 5 rigidbodies.
2016-01-03Fixed physics basic example example namevictorfisac
2016-01-03Improved and added functions to physac engine modulevictorfisac
- Improved physics calculations. - Added AddForceAtPosition function (added to all enabled rigidbodies). - Updated raylib header.
2016-01-03Fixed lighting engine module newlines at end of filevictorfisac
2016-01-03Updated Android project templateraysan5
2016-01-03Reviewed Android inputs and gestures systemraysan5
Corrected Android processing for some inputs (BACK button, VOLUME buttons) Redesigned Gestures system (some work still required) SetEnabledGestures() - Only support desired gestures (requires some review)
2016-01-03BUG: Gestures lib was processed two timesraysan5
2016-01-02Reorganized foldersraysan5
2016-01-02Reviewed coderaysan5
2016-01-02Corrected compilation flag...raysan5
...to avoid .mem file creation
2016-01-02Improved fonts supportraysan5
Added LoadBMFont() to load AngelCode fonts (.fnt) Implemented LoadTTF() to load .ttf fonts (crappy packaging)
2016-01-02Updated to latest versionraysan5
2016-01-02Added module: easings (header only)raysan5
2016-01-02Eat Android Back key to avoid crashraysan5
2016-01-02Updated version to avoid warningraysan5
2016-01-02Small code tweaksraysan5
2015-12-31Gestures system is automatically Init and Updatedraysan5
2015-12-31Updated makefilesraysan5
2015-12-30Update lighting_blinn_phong.cRay
2015-12-30Update and rename physics.c to physac.cRay
2015-12-30Update and rename physics.h to physac.hRay
2015-12-30Some tweaks and details reviewraysan5
2015-12-30Reviewed function GetCurrentTime() on WIN32raysan5
2015-12-30Reviewed function: CheckCollisionCircleRec()raysan5
2015-12-30Added function: SubText()raysan5
Useful to get a piece of text, could be used for text typing animations
2015-12-30Added function: ImageDither()raysan5
Corrected some code details
2015-12-30Merge pull request #67 from victorfisac/developRay
Fixed Android compilation with 1.3 updates
2015-12-30Fixed and improved android templatevictorfisac
- Added gestures module functions. - Fixed screen tap detection.
2015-12-30Fixed Android compilation with 1.3 updatesvictorfisac
- Fixed Android MakeFile adding gestures module. - Fixed Android project template functions names. - Updated compiled library and header.
2015-12-24Merge pull request #66 from victorfisac/developRay
New matrix location points, lighting and physics engine modules with examples
2015-12-21Added physics engine-module and examplevictorfisac
- Added new physics engine-module with four new data types: Physics, Transform, Rigidbody and Collider. This library contains functions to apply physics calculations to a position vector calculating collisions automatically. - Fixed some writing mistakes of lighting module.
2015-12-21Added lighting engine modulevictorfisac
- New lighting engine module which contains new data types Light and Material. These data types and functions facilitates making a basic 3D iluminated program with a light and a model. - Added lighting engine module example (currently included in raylib.h; it might be compiled by separate and include lighting.h in game source C file). - Corrected some opengl defines control structures and added some TODO to fix raylib-opengl 1.1 source build (note: now source can be compiled without errors, but rlglReadPixels() won't work properly). Note: most of functions of phong version 330 shader are not in v100 shaders, so I couldn't write a version 100 phong shader. These functions are included from version 150.
2015-12-21Added new matrix location points and extra functionsvictorfisac
- New model and view transformation matrix added, useful for shaders. Modelview matrix not deleted to keep opengl 1.1 pipeline compatibility. - New extra function added DrawModelWiresEx() to set a rotation and scale transformations to a wire model drawing. - Other writing and little audio.c bug fixed.
2015-12-14Added BeginDrawingEx()raysan5
BeginDrawing() function with extended parameters
2015-12-09MeasureTextEx() - Added support for multi-line size measureraysan5
2015-12-09DrawTextureRec() function review to allow flipped rectangleraysan5
2015-12-09Corrected bugraysan5
2015-12-03Small bug correctedraysan5
2015-12-03Corrected bug on spritefont loadingraysan5
2015-11-09Corrected bugRay
2015-11-05Corrected html5 glfw3 bugRay
Mouse button values are inverted!
2015-11-05Added texture retrieval support on OpenGL ES 2.0Ray
Updated functions: Image GetTextureData(Texture2D texture); void *rlglReadTexturePixels(Texture2D texture);
2015-11-05Variables initializationRay
2015-11-05Corrected alpha issue on screenshots takenRay
2015-11-04Added some texture functionality (view details)Ray
LoadTextureEx() - Simplified parameters UpdateTexture() - Added, allows updating GPU texture data
2015-11-03Merge pull request #62 from kd7tck/developRay
Added Alpha Numeric Mapping For Develop Branch
2015-10-30Moved gestures touch functionality back to coreRay
Required gestures module when compiling for Android and Web
2015-10-27Removed unneeded commentRay
2015-10-26Corrected minor bugsraysan5
2015-10-26Corrected bug on webRay San