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2016-07-18Update ro raylib 1.5 releaseraysan5
2016-07-16Added release versions of raylib 1.5raysan5
2016-06-08Add physac module to android compile instructions...victorfisac
... and switch from debug build to release
2016-06-08Fix default android project game with new functionsvictorfisac
2016-05-20remove user-specific ant filesGordon McShane
2016-05-14Fix glfw name on OSX and remove unused directory warningChris Hemingway
2016-04-17Updated template game library nameraysan5
2016-04-06Fix Makefile filesLelixSuper
I've added .PHONY targets and fixed "clean" recipe.
2016-04-03Remove recipes of GLEW from Makefile (not used any more)LelixSuper
2016-04-03Remove duplicate codeLelixSuper
2016-03-13Remove GLEW library and uncomment other GNU/Linux dependencesLelixSuper
2016-03-13Convert tabs to spaces when it is possible in Makefile filesLelixSuper
2016-03-12Raname all makefile files to "Makefile"LelixSuper
I've renamed all makefile files to "Makefile" because they appear in the first files.
2016-03-12Add a missing library for compiling on GNU/LinuxLelixSuper
I've added "-ldl" library, it's necessary to compile the project.
2016-03-12Update "libraries" and "includes" sectionLelixSuper
I've cleaned the GNU/Linux compilation, now you can compile without useless parameters.
2016-03-12Update GNU/Linux compilationLelixSuper
If you have raylib on standard directories ("/usr/local/include/raylib/raylib.h" for the header and "/usr/local/lib/libraylib.a" for raylib library) you can compile without edit the makefile.
2016-03-12Edit the default target to conform to GNU standardsLelixSuper
I've changed all default target names with 'all'. Here there is the explanation: <https://www.gnu.org/prep/standards/standards.html#Standard-Targets>.
2016-02-21Updated some filesraysan5
2016-02-21Update makefilesraysan5
2016-02-13Added web template (shell) for html5 gamesraysan5
2016-01-05Added some comments and fixed spacesvictorfisac
2016-01-05Fixed Android lock screen bugvictorfisac
- Fixed Android locking screen bug. OnDestroy() was called when locking screen. - Power button input must be handled by OS. - AndroidManifest.xml is affected by configChanges="screenSize". - Updated library header for android template.
2016-01-03Updated Android project templateraysan5
2015-12-31Gestures system is automatically Init and Updatedraysan5
2015-12-31Updated makefilesraysan5
2015-12-30Fixed and improved android templatevictorfisac
- Added gestures module functions. - Fixed screen tap detection.
2015-12-30Fixed Android compilation with 1.3 updatesvictorfisac
- Fixed Android MakeFile adding gestures module. - Fixed Android project template functions names. - Updated compiled library and header.
2015-09-02Updated to raylib 1.3raysan5
2015-07-18Updated minSdkVersion and added commentsraysan5
2015-01-25Fixes for makefiles, GLFW 3.1 library for LinuxConstantine Tarasenkov
2015-01-18Updated makefiles for templatesraysan5
Now support multiple platforms
2015-01-18Ignore compiled binaries on templates (*.o, *.exe)raysan5
2014-09-30Added required linker libsRay
2014-09-30Added required linker libsRay
2014-09-30Added required linker libsRay
2014-09-30Added required linker libsRay
2014-09-30Added required linker libsRay
2014-09-18Android project template for basic gameraysan5
A basic Android template is provided to start a game
2014-09-18Multiple templates to start a gameraysan5
Some basic to advance templates are provided to be use as base code for new games