| Age | Commit message (Collapse) | Author |
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Very crude and buggy
Needs to be much better
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Added
- some placeholder graphics for HUD elements
- just to demonstrate how HUD may be implemented with drawForeground of
ActionScene
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Added
- box2d source codes to be added in project when there is no longer cba
- some base ideas to display classes
Improved
- level loading : layer with property "solid" is now loaded tile by
tile, this allows adding static rigid bodies to these items for
collision detection
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Added drawBackground and drawForeground
- background for handling parallax scrolling during levels
- foreground for HUD implementation
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Improved level loading
- added better first test level
- mapLoader now loads all data layers from level files
- TODO: further improve loader so it can read layer depths too
- added unloadMap() to release resources used by levels
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Added some stuff for project base
- tiled sources
- few Qt based classes for gfx
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