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look over for errors
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Simplified for the user (more intuitive and clear)
Removed lighting module dependency
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Complete review of matrix rotation math
Check compressed textures support
WIP: LoadImageFromData()
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Corrected GetMouseWheelMove()
Corrected camera system
Reviewed cubicmap resolution (collision detection)
Added QuaternionTransform()
WIP: Raycast system (not working)
WIP: Reviewing axis-angle rotations...
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Corrected some bugs on the way...
Automatically convert textures to POT on RPI and WEB
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[models] Added DrawQuad()
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This is a huge update. Check CHANGELOG for details
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No-parameters functions use the prototype style FunctionName(void);
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View CHANGELOG for a detailed list of changes
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Some useful functions to work with Vector3, Matrix and Quaternions
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