index
:
raylib
cmake
develop
fix-mouse-released
gh-pages
master
Forked from https://github.com/raysan5/raylib
Oskari Timperi
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
rlgl.c
Age
Commit message (
Expand
)
Author
2016-07-22
OS X comaptiblity changes and compiled library
sol-prog
2016-07-18
Some code tweaks
raysan5
2016-07-16
Expose Oculus Rift functionality directly
raysan5
2016-07-16
Added rlgl standalone sample
raysan5
2016-07-16
Corrected bug on OpenGL 1.1
raysan5
2016-07-13
Review comments
raysan5
2016-07-12
Support VR mode disable on Oculus device
raysan5
2016-07-11
Added Oculus functions declaration and comments
raysan5
2016-07-11
Corrected some issues on OpenGL 1.1
raysan5
2016-07-11
Added custom Oculus CV1 parameters
Ray
2016-07-10
Compute stereo config from device parameters
Ray
2016-07-08
Updated VR support -IN PROGRESS-
raysan5
2016-07-08
Supporting multiple HMD configurations
Ray
2016-07-06
Updated lighting system...
raysan5
2016-07-06
Edited comment
raysan5
2016-07-06
VR Functions renaming (for generic HMD device)
Ray
2016-07-04
Corrected issue on RPI on model drawing
raysan5
2016-07-04
Redesigned stereo rendering mechanism
Ray
2016-06-27
Added eyes projection/view matrices calculation
raysan5
2016-06-27
Reorganize shaders to respective folders
raysan5
2016-06-26
Comment glBlitFramebuffer()
raysan5
2016-06-26
Enable/Disable VR experience
raysan5
2016-06-26
Corrected bug on stereo rendering
raysan5
2016-06-25
Removed rlglInitGraphics(), integrated into rlglInit()
raysan5
2016-06-25
Review rlglInitGraphics()
raysan5
2016-06-24
Some code tweaks (view description)
raysan5
2016-06-21
Add oculus simulator (in case device is not detected)
raysan5
2016-06-21
Simplify Oculus example...
Ray
2016-06-19
Starting work on VR simulator support
raysan5
2016-06-17
Improving Oculus Rift example...
Ray
2016-06-17
Corrected bugs on OpenGL 2.1
Ray
2016-06-16
Added support for OpenGL 2.1
Ray
2016-06-15
Reviewing Oculus rendering...
Ray
2016-06-14
Correct issue on Oculus drawing
raysan5
2016-06-14
Move Oculus Rift support to rlgl module
raysan5
2016-06-14
Move OpenGL extensions loading to rlgl
raysan5
2016-06-12
Record draw call for batch processing
raysan5
2016-06-11
Avoid external variable whiteTexture
raysan5
2016-06-10
Adapt standard shader to GL ES 2.0
victorfisac
2016-06-08
Review const char *
Ray
2016-06-07
Updated some code
Ray
2016-06-07
Converted GLAD to header only
raysan5
2016-06-07
Embed standard shader into raylib
Ray
2016-06-06
Review fallback mechanism
Ray
2016-06-06
Fallback to default shader
Ray
2016-06-06
Reorganize external libraries - BREAKING CHANGE -
Ray
2016-06-05
Corrected compilation bug on OpenGL 1.1
Ray
2016-06-02
Added functions to customize internal matrix
raysan5
2016-06-02
Remove GLEW dependency
raysan5
2016-06-02
Review heades usage
Ray
[next]