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Oskari Timperi
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Author
2016-06-12
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
victorfisac
2016-06-12
Record draw call for batch processing
raysan5
2016-06-12
Oculus tracking correction
raysan5
2016-06-11
Make GetTime() public to be used externally
victorfisac
2016-06-11
Convert physac module from static steps to fixed time steps
victorfisac
2016-06-11
Added some comments
raysan5
2016-06-11
Avoid external variable whiteTexture
raysan5
2016-06-11
Corrected keywords usage
raysan5
2016-06-11
Corrected a couple of warnings
raysan5
2016-06-11
Remove release files from src directory
raysan5
2016-06-11
Remove include, not supported on html5
raysan5
2016-06-11
Reduce extensions dependencies
raysan5
2016-06-11
Corrected bug on cubemap generation
raysan5
2016-06-10
Adapt standard shader to GL ES 2.0
victorfisac
2016-06-09
Removed physac old module from Android MK file
victorfisac
2016-06-09
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
victorfisac
2016-06-09
Reduced physic steps resolution
raysan5
2016-06-09
Removed physac functions from raylib header
raysan5
2016-06-09
Converted physac module to header only
raysan5
2016-06-09
Updated comments...
raysan5
2016-06-09
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
victorfisac
2016-06-08
Review const char *
Ray
2016-06-08
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
Joshua Reisenauer
2016-06-08
Add physac module to android compile instructions...
victorfisac
2016-06-08
Simplified Oculus integration
raysan5
2016-06-07
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
Joshua Reisenauer
2016-06-07
cleaned things up
Joshua Reisenauer
2016-06-08
Corrected issue
Ray
2016-06-07
Updated some code
Ray
2016-06-07
Converted raygui module to header only
raysan5
2016-06-07
Converted GLAD to header only
raysan5
2016-06-07
Remove DEBUG flag for raylib lib compilation
raysan5
2016-06-07
Embed standard shader into raylib
Ray
2016-06-06
Review fallback mechanism
Ray
2016-06-06
Fallback to default shader
Ray
2016-06-06
Include GLFW3 DLL
Ray
2016-06-06
Update to OpenAL Soft 1.17.2
Ray
2016-06-06
Remove OpenAL Soft
Ray
2016-06-06
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
Ray
2016-06-06
Updated to GLFW 3.2
Ray
2016-06-06
Fix mistake in Makefile
LelixSuper
2016-06-06
Move and update CMakeList
Ray
2016-06-06
Reorganize external libraries - BREAKING CHANGE -
Ray
2016-06-06
Reorganize folder for Android library
Ray
2016-06-05
Corrected compilation bug on OpenGL 1.1
Ray
2016-06-03
Added some comments
raysan5
2016-06-03
Some gestures comments tweaks...
raysan5
2016-06-03
Work on Oculus functionality
raysan5
2016-06-03
Added support for Oculus Rift CV1
Ray
2016-06-02
Added functions to customize internal matrix
raysan5
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