| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-06-14 | Fixed spacing and set UpdatePhysics() function as static... | victorfisac | |
| and remove static from PhysicsThread(). | |||
| 2016-06-14 | Add pthread external library to source... | victorfisac | |
| and add instructions in physac examples to run it successful. | |||
| 2016-06-14 | Fixed bug in delta time calculation... | victorfisac | |
| and added PHYSAC_NO_THREADS define. Improved physac example drawing frames per second in screen. | |||
| 2016-06-12 | Updated physics examples with new module changes | victorfisac | |
| 2016-06-11 | Update physac examples with fixed timestep method | victorfisac | |
| 2016-06-09 | Updated examples for new physac header-only | raysan5 | |
| 2016-05-20 | Review struct typedef to avoid pointers for users | raysan5 | |
| 2016-03-23 | Physac redesign (3/3) | victorfisac | |
| Finally, physics update is handled in main thread using steps to get accuracy in collisions detection instead of moving it to a new thread. Examples are finished as simple and clear as I could. Finally, physac module is MORE simpler than in the first version, calculation everything by the same way for both types of physic objects. I tryed to add rotated physics a couple of times but I didn't get anything good to get a base to improve it. Maybe for the next version... No bugs or strange behaviours found during testing. | |||
| 2016-03-16 | Updated and improved physac examples | victorfisac | |
