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2016-05-11Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudioJoshua Reisenauer
2016-05-11added set pitch for music streamsJoshua Reisenauer
2016-05-11Merge pull request #112 from kd7tck/developRay
Base Audio Context System
2016-05-11Updated structs Mesh and Shaderraysan5
2016-05-11adding multiple music streamsJoshua Reisenauer
2016-05-10Support indexed mesh data on OpenGL 1.1 pathraysan5
Keep asking myself why I maintain this rendering path... -___-
2016-05-10Corrected tiporaysan5
2016-05-10Code tweakraysan5
2016-05-10Added support for indexed mesh dataraysan5
2016-05-10Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developJoshua Reisenauer
2016-05-10final fix for audiocontext systemJoshua Reisenauer
now it works
2016-05-09Added referenceRay
2016-05-09Added defines for default shader namesRay
2016-05-09First implementation of MTL loadingRay
Not tested yet
2016-05-09Added MTL loading infoRay
2016-05-08Improved vertex attribs support for modelsRay
2016-05-08Improved mesh supportraysan5
Depending on mesh data, it can be loaded and default vertex attribute location points are set, including colors, tangents and texcoords2
2016-05-07Corrected issues with OpenGL 1.1 backendraysan5
2016-05-07Library redesign to accomodate materials systemraysan5
2016-05-07Comment tweakraysan5
2016-05-03Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developJoshua Reisenauer
2016-05-03Renamed function for consistencyraysan5
2016-05-03Clean up and consistency reviewraysan5
- Renamed some functions for consistency (default buffers) - Removed mystrdup() function (implemented inline) - Renamed TextFileRead() to ReadTextFile()
2016-05-03Renamed functions for consistencyraysan5
2016-05-03Reorganized internal funcsraysan5
2016-05-03pause on no dataJoshua Reisenauer
2016-05-02new boolean floatingPoint optionJoshua Reisenauer
Now floating point is either on or off. This simplifies the use of 16bit vs float.
2016-05-02Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developJoshua Reisenauer
2016-05-02number remaining buffer transfer for updateAudioContextJoshua Reisenauer
updateAudioContext is almost done
2016-05-02Reorganize functionsRay
2016-05-02Removed debug functionsRay
2016-05-02resamples addedJoshua Reisenauer
Ease of use considered in api and channels are more convenient as unsigned char type.
2016-05-01bool return for failed updateJoshua Reisenauer
2016-05-01merge fixJoshua Reisenauer
2016-05-01new silence generatorJoshua Reisenauer
2016-05-02Corrected warning with arrayRay
2016-05-02Added 2D camera mode functionsRay
Removed BeginDrawingEx() Added Begin2dMode() and End2dMode()
2016-05-02Working on materials system...Ray
2016-05-01Merge pull request #111 from kd7tck/developRay
First stage of audio API update
2016-05-01Check for WebGL/Webkit extensionsRay
Improve DXT-ETC1 support on HTML5
2016-04-30removed enumsJoshua Reisenauer
2016-04-30BPS type added to ensure consistencyJoshua Reisenauer
2016-04-29hide struct from userJoshua Reisenauer
Hiding the struct from user should protect from accidentally modifying the mix channel. This could cause serious errors down the road.
2016-04-29First stage of audio API updateJoshua Reisenauer
Look over changes and give feedback please.
2016-04-27this should workJoshua Reisenauer
2016-04-26new trace logs and optimizationsJoshua Reisenauer
2016-04-25small fix for streamingJoshua Reisenauer
There is still an issue where audio will cut off after a brief moment
2016-04-25setting up openalJoshua Reisenauer
2016-04-25quick fixJoshua Reisenauer
Boolean errors
2016-04-24updated jar_xmJoshua Reisenauer