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Forked from https://github.com/raysan5/raylib
Oskari Timperi
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rlgl.h
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Author
2016-06-07
Updated some code
Ray
2016-06-02
Added functions to customize internal matrix
raysan5
2016-06-02
Review heades usage
Ray
2016-05-31
Review text formatting (spacing, tabs...)
raysan5
2016-05-31
Removed colTint, tint color is colDiffuse
raysan5
2016-05-31
Improved library consistency
raysan5
2016-05-30
Added tint color attribute to material data type
victorfisac
2016-05-30
Remove normal depth
victorfisac
2016-05-30
Add Draw3DCircle function and update raylib and rlgl header
victorfisac
2016-05-29
Improved render to texture
raysan5
2016-05-25
Renamed shader variables (more generic names)
raysan5
2016-05-21
Add standard lighting (2/3)
victorfisac
2016-05-20
Add lighting system -IN PROGRESS-
raysan5
2016-05-20
Support DYNAMIC_DRAW mesh loading
raysan5
2016-05-18
Reorganize data for consistency
raysan5
2016-05-12
Simplified internal (default) dynamic buffers
raysan5
2016-05-11
Updated structs Mesh and Shader
raysan5
2016-05-07
Library redesign to accomodate materials system
raysan5
2016-05-03
Clean up and consistency review
raysan5
2016-04-01
Remove old postprocessing system
raysan5
2016-03-30
Added support for render to texture (use RenderTexture2D)
raysan5
2016-03-20
Redesign to work as standalone
raysan5
2016-03-17
Improved 2D-3D drawing
Ray
2016-03-06
Redesign to use Material type -IN PROGRESS-
raysan5
2016-02-02
Functions parameters reorganize: Axis and Angle
Ray
2016-01-25
Move Light struct to example
raysan5
2016-01-21
Updated struct types
raysan5
2016-01-20
Adapted raymath as single header library
raysan5
2016-01-18
Rename VertexData struct to Mesh
raysan5
2016-01-13
Vertex shaders optimization
raysan5
2016-01-04
Fixed bug: rlglGenerateMipmaps()
raysan5
2015-12-21
Added new matrix location points and extra functions
victorfisac
2015-11-05
Added texture retrieval support on OpenGL ES 2.0
Ray
2015-11-04
Added some texture functionality (view details)
Ray
2015-10-06
Multiple code changes:
raysan5
2015-08-30
Reviewed some comments
raysan5
2015-08-29
Small code tweaks
raysan5
2015-08-07
Added function SetBlendMode()
raysan5
2015-08-05
Reviewed for standalone usage
Ray
2015-07-29
Replaced old mail by twitter user
raysan5
2015-07-13
Move shaders functions to module rlgl
raysan5
2015-07-05
Improved mipmaps support and image loading
raysan5
2015-05-04
Big batch of changes, check description:
raysan5
2015-04-13
WIP on shaders and textures
raysan5
2015-04-06
Big batch of changes! Check description:
raysan5
2015-03-02
Changes integration (some WIP, view details)
Marc Palau
2015-03-01
Redesign shader system and more
raysan5
2015-02-02
Add support for custom shaders
raysan5
2015-01-02
Examples review...
raysan5
2014-12-31
Added full support for HTML5 (emscripten)
raysan5
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