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Oskari Timperi
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Author
2016-07-16
improve the compilation of all modules
LelixSuper
2016-07-16
improve 'clean' target of 'src/' makefile
LelixSuper
2016-07-16
add 'install' and 'unistall' target
LelixSuper
2016-07-16
restyle Makefile of 'src/' folder and fix targets
LelixSuper
2016-07-16
Corrected bug on OpenGL 1.1
raysan5
2016-07-15
Review some functions, formatting and comments
raysan5
2016-07-13
Review variables to raylib naming conventions
raysan5
2016-07-13
Review comments
raysan5
2016-07-12
Support VR mode disable on Oculus device
raysan5
2016-07-12
Updated for GLSL 100
raysan5
2016-07-11
Added Oculus functions declaration and comments
raysan5
2016-07-11
Corrected some issues on OpenGL 1.1
raysan5
2016-07-11
Added custom Oculus CV1 parameters
Ray
2016-07-10
Compute stereo config from device parameters
Ray
2016-07-08
Do not expose raw audio context to final user...
Ray
2016-07-08
Updated VR support -IN PROGRESS-
raysan5
2016-07-08
Rename standard_shader.h to shader_standard.h
Ray
2016-07-08
Supporting multiple HMD configurations
Ray
2016-07-06
Updated lighting system...
raysan5
2016-07-06
Edited comment
raysan5
2016-07-06
Corrected bug on Raspberry Pi with strcat()
raysan5
2016-07-06
VR Functions renaming (for generic HMD device)
Ray
2016-07-04
Moved Oculus enable drawing to user side...
raysan5
2016-07-04
Corrected issue on RPI on model drawing
raysan5
2016-07-04
Updated Oculus PC SDK to version 1.5
raysan5
2016-07-04
Review ResolveCollisionCubicmap()
Ray
2016-07-04
Redesigned stereo rendering mechanism
Ray
2016-06-27
Added eyes projection/view matrices calculation
raysan5
2016-06-27
Reorganize shaders to respective folders
raysan5
2016-06-27
Added Oculus functions to raylib header
raysan5
2016-06-26
Comment glBlitFramebuffer()
raysan5
2016-06-26
Enable/Disable VR experience
raysan5
2016-06-26
Corrected bug on stereo rendering
raysan5
2016-06-26
Get supported videomodes for fullscreen
raysan5
2016-06-25
Removed rlglInitGraphics(), integrated into rlglInit()
raysan5
2016-06-25
Review rlglInitGraphics()
raysan5
2016-06-25
Unified functions: InitGraphicsDevice()
raysan5
2016-06-24
Removed function SetModelTexture()
raysan5
2016-06-24
Some code tweaks (view description)
raysan5
2016-06-24
Corrected issue with unclosed threads
raysan5
2016-06-21
Add oculus simulator (in case device is not detected)
raysan5
2016-06-21
Code tweak
raysan5
2016-06-21
Simplify Oculus example...
Ray
2016-06-19
Starting work on VR simulator support
raysan5
2016-06-17
Improving Oculus Rift example...
Ray
2016-06-17
Corrected bugs on OpenGL 2.1
Ray
2016-06-16
Added support for OpenGL 2.1
Ray
2016-06-15
Reviewing Oculus rendering...
Ray
2016-06-14
Updated physac header documentation
victorfisac
2016-06-14
Fixed spacing and set UpdatePhysics() function as static...
victorfisac
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