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2016-06-09Converted physac module to header onlyraysan5
2016-06-09Updated comments...raysan5
2016-06-09Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developvictorfisac
2016-06-08Review const char *Ray
2016-06-08Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developJoshua Reisenauer
2016-06-08Add physac module to android compile instructions...victorfisac
... and switch from debug build to release
2016-06-08Simplified Oculus integrationraysan5
2016-06-07Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developJoshua Reisenauer
2016-06-07cleaned things upJoshua Reisenauer
2016-06-08Corrected issueRay
2016-06-07Updated some codeRay
2016-06-07Converted raygui module to header onlyraysan5
2016-06-07Converted GLAD to header onlyraysan5
2016-06-07Remove DEBUG flag for raylib lib compilationraysan5
...on Android
2016-06-07Embed standard shader into raylibRay
2016-06-06Review fallback mechanismRay
2016-06-06Fallback to default shaderRay
2016-06-06Include GLFW3 DLLRay
2016-06-06Update to OpenAL Soft 1.17.2Ray
2016-06-06Remove OpenAL SoftRay
2016-06-06Merge branch 'develop' of https://github.com/raysan5/raylib into developRay
2016-06-06Updated to GLFW 3.2Ray
2016-06-06Fix mistake in MakefileLelixSuper
2016-06-06Move and update CMakeListRay
2016-06-06Reorganize external libraries - BREAKING CHANGE -Ray
Moved all external libraries used by raylib to external folder inside raylib src. Makefile has already been update and also the different includes in raylib modules.
2016-06-06Reorganize folder for Android libraryRay
Android build system has been simplified and now is included in src folder, like other build systems.
2016-06-05Corrected compilation bug on OpenGL 1.1Ray
2016-06-03Added some commentsraysan5
2016-06-03Some gestures comments tweaks...raysan5
2016-06-03Work on Oculus functionalityraysan5
Trying to find the best way to integrate Oculus support into raylib, making it easy for the user...
2016-06-03Added support for Oculus Rift CV1Ray
2016-06-02Added functions to customize internal matrixraysan5
Internal modelview and projection matrices can be replaced before drawing.
2016-06-02Removed DrawPhysicObjectInfo() functionraysan5
To avoid additional dependencies
2016-06-02Rename for consistency with other functionsraysan5
2016-06-02Comment to avoid warningraysan5
2016-06-02Review comments to be value-genericraysan5
2016-06-02Remove useless stuffraysan5
2016-06-02Remove GLEW dependencyraysan5
2016-06-02Corrected some formatting issuesraysan5
2016-06-02Review coding style to match raylib styleraysan5
Moved AudioError enum inside audio.c
2016-06-02convenient way to combine errorsJoshua Reisenauer
2016-06-02I added audio errorsJoshua Reisenauer
The only thing I did not change was the _g for globals. Is there any other way we can mark globals?
2016-06-02cleanupJoshua Reisenauer
2016-06-01simplified modJoshua Reisenauer
2016-06-01Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developJoshua Reisenauer
2016-06-01mod player addedJoshua Reisenauer
2016-06-02Review heades usageRay
This is a first step toward a bigger project. Some modules could be ported to header-only to be used as standalone.
2016-06-02Support raygui as standalone libraryRay
2016-06-01Dependencies reviewraysan5
Checking some files to be converted to header-only
2016-06-01Ignore invalid warningraysan5