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Forked from https://github.com/raysan5/raylib
Oskari Timperi
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models.c
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Author
2016-07-04
Review ResolveCollisionCubicmap()
Ray
2016-06-24
Removed function SetModelTexture()
raysan5
2016-06-11
Avoid external variable whiteTexture
raysan5
2016-06-11
Corrected bug on cubemap generation
raysan5
2016-06-02
Review heades usage
Ray
2016-05-31
Removed colTint, tint color is colDiffuse
raysan5
2016-05-31
Reviewed DrawLight() function and some tweaks
Ray
2016-05-30
Added tint color attribute to material data type
victorfisac
2016-05-30
Remove normal depth
victorfisac
2016-05-30
Add Draw3DCircle function and update raylib and rlgl header
victorfisac
2016-05-21
Fix small bug and spacing
victorfisac
2016-05-21
Add Draw3DLine function and fixed MLT glossiness import value
victorfisac
2016-05-20
Add standard lighting (1/3)
victorfisac
2016-05-20
Improved MTL loading shininess value
victorfisac
2016-05-20
Fix small warning
victorfisac
2016-05-20
Add lighting system -IN PROGRESS-
raysan5
2016-05-20
Support DYNAMIC_DRAW mesh loading
raysan5
2016-05-18
Reorganize data for consistency
raysan5
2016-05-10
Code tweak
raysan5
2016-05-10
Added support for indexed mesh data
raysan5
2016-05-09
Added reference
Ray
2016-05-09
First implementation of MTL loading
Ray
2016-05-09
Added MTL loading info
Ray
2016-05-08
Improved vertex attribs support for models
Ray
2016-05-08
Improved mesh support
raysan5
2016-05-07
Library redesign to accomodate materials system
raysan5
2016-04-03
Some code simplifications
raysan5
2016-03-27
Corrected bug on bounding box
raysan5
2016-03-27
Corrected bug and comments on model unloading
raysan5
2016-03-06
Redesign to use Material type -IN PROGRESS-
raysan5
2016-03-05
Split mesh generation from model loading
raysan5
2016-03-05
3d Camera: Added support for field-of-view Y
raysan5
2016-03-01
Updated BoundingBox collision detections
raysan5
2016-03-01
Added color to DrawBoundigBox()
raysan5
2016-03-01
Adjust buffers usage
raysan5
2016-03-01
Do not free model mesh
raysan5
2016-02-12
Reviewed code TODOs
raysan5
2016-02-11
Improved LoadHeightmap()
raysan5
2016-02-02
Functions parameters reorganize: Axis and Angle
Ray
2016-01-25
Added bounding box calculation
raysan5
2016-01-23
Some code tweaks
raysan5
2016-01-20
Added ray-sphere collision detection
victorfisac
2016-01-20
Adapted raymath as single header library
raysan5
2016-01-19
Added some functions (incomplete)
raysan5
2016-01-18
Rename VertexData struct to Mesh
raysan5
2016-01-13
Corrected some float values
raysan5
2016-01-07
Added collision check between ray and box
victorfisac
2015-12-30
Some tweaks and details review
raysan5
2015-12-21
Added new matrix location points and extra functions
victorfisac
2015-11-05
Variables initialization
Ray
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